<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4998525622941034191</id><updated>2011-07-08T09:40:28.145-07:00</updated><title type='text'>mechdroid</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://mechdroid.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4998525622941034191/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://mechdroid.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Francisco Ortiz</name><uri>http://www.blogger.com/profile/13589602047669134674</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Sbo1I6IVoKU/TQoqAQU_eLI/AAAAAAAACo4/9YEl8Z_JR_A/S220/ChicoBoxAlpha.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4998525622941034191.post-2343947524428392811</id><published>2007-11-23T10:49:00.000-08:00</published><updated>2007-11-23T13:21:42.933-08:00</updated><title type='text'>Cric is lauched!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.dev.com.br/dimy/cms/index.php/album/?dir=cric"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 493px; height: 214px;" src="http://www.dev.com.br/dimy/images/blog.jpg" alt="" border="0" /&gt;&lt;/a&gt; &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;A long time ago I found this cute&lt;span style="color: rgb(255, 0, 0);"&gt; &lt;/span&gt;&lt;a style="color: rgb(255, 0, 0);" href="http://blenderartists.org/forum/showthread.php?t=35633&amp;amp;highlight=golf"&gt;golf demo done by Blenderage.&lt;/a&gt; &lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;I just got in love with the game mechanics and I decided to go a little demo in honour of &lt;a style="color: rgb(51, 51, 255);" href="http://www.zaha-hadid.com/"&gt;Zaha Hadid.&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;span style=";font-family:verdana;font-size:100%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;font-size:100%;"  &gt;I’ve simplified the logic bricks system and changed the appearance of the game to create this demo that works as a tool box in case you want&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;span style="color: rgb(0, 0, 0);"&gt; to expand it. The objective is of extreme simplicity: you just need to work your way across the scenario.&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;    &lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;I believe that a interesting idea would be to not punish the player if he falls in the empty between the platforms and instead of that, teleport him to a new environment, making he get the will to go on, so that winning the challenge is turned into a game of the player with himself.&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:verdana;"&gt;  &lt;/p&gt;&lt;p class="MsoNormal" face="verdana" style="margin-bottom: 0.0001pt; line-height: normal;"&gt;&lt;span style="font-size:100%;"&gt;You can check screenshots and the video bellow:&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin-bottom: 0.0001pt; line-height: normal; font-family: verdana;"&gt;&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.dev.com.br/dimy/cms/index.php/album/?dir=cric"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px;" src="http://www.dev.com.br/dimy/cms//album/images//cric/a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p class="MsoNormal" style="margin-bottom: 0.0001pt; line-height: normal;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal" style="margin-bottom: 0.0001pt; line-height: normal;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal" style="margin-bottom: 0.0001pt; line-height: normal;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal" style="margin-bottom: 0.0001pt; line-height: normal;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal" style="margin-bottom: 0.0001pt; line-height: normal;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal" face="times new roman" style="margin-bottom: 0.0001pt; line-height: normal; color: rgb(51, 51, 255);"&gt;&lt;a href="http://dev.com.br/dimy/downloads/cric.zip"&gt;&lt;span style="font-size:100%;"&gt;Here's the .exe for windows.&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="margin-bottom: 0.0001pt; line-height: normal;font-family:times new roman;"&gt;&lt;span style="font-size:100%;"&gt;&lt;a style="color: rgb(51, 51, 255);" href="http://dev.com.br/dimy/downloads/CricPack.blend"&gt;And the .blend is here.&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;      &lt;p class="MsoNormal" style="margin-bottom: 0.0001pt; line-height: normal;"&gt;&lt;span style=""&gt;&lt;span style=";font-family:times new roman;font-size:100%;"  &gt;&lt;o:p&gt;&lt;/o:p&gt;All the artistic content is under the &lt;a href="http://creativecommons.org/licenses/by-nc-sa/2.5/"&gt;Creative Commons Attribute 2.5&lt;/a&gt;, including the sound effects.&lt;/span&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;    &lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/XnJVpLZn84U&amp;amp;rel=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;border=0"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/XnJVpLZn84U&amp;amp;rel=1&amp;amp;color1=0x3a3a3a&amp;amp;color2=0x999999&amp;amp;border=0" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4998525622941034191-2343947524428392811?l=mechdroid.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mechdroid.blogspot.com/feeds/2343947524428392811/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4998525622941034191&amp;postID=2343947524428392811&amp;isPopup=true' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4998525622941034191/posts/default/2343947524428392811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4998525622941034191/posts/default/2343947524428392811'/><link rel='alternate' type='text/html' href='http://mechdroid.blogspot.com/2007/11/cric-is-lauched.html' title='Cric is lauched!'/><author><name>Francisco Ortiz</name><uri>http://www.blogger.com/profile/13589602047669134674</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Sbo1I6IVoKU/TQoqAQU_eLI/AAAAAAAACo4/9YEl8Z_JR_A/S220/ChicoBoxAlpha.png'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4998525622941034191.post-8340723736967258731</id><published>2007-07-15T14:50:00.000-07:00</published><updated>2007-07-15T15:47:49.619-07:00</updated><title type='text'>where to go now?</title><content type='html'>First of all: thank you very much everyone for all the feedback inside my mail box!&lt;br /&gt;&lt;br /&gt;It was great.&lt;br /&gt;&lt;br /&gt;Some issues:&lt;br /&gt;&lt;br /&gt;Joeri's post (excelent!): http://www.blender.org/forum/viewtopic.php?t=11888&lt;br /&gt;&lt;br /&gt;&lt;&lt;&lt; "I think it's a good start, but... It's needs much more dynamics to give a playeble feel. I mean, when I release a button the droid is at a hold, that's not very nice to play. And I think the speed difference between flying and walking is to big. The graphics detailing could be better. I mean that the texture on the droid is very detailed but on the floor it's very blurry and the cubes are not textured. To get a sense of scale you need to bring those to the same level. And add human porportions to set the scale, like bolds or antenna or radar dish, anything that will tell us how big things are, so we can have a sense of how fast we are going. Anyway; Good things are that you explain how to use the interface, it all works, and that you use the game engine to express yourself &lt;img src="http://www.blender.org/forum/images/smiles/icon_wink.gif" alt="Wink" border="0" /&gt;&lt;br /&gt;&lt;br /&gt;Keep up the good work, Joeri"&lt;br /&gt;&lt;br /&gt;Important fix able to be done by one men considering this post: correct the blurred texture.&lt;br /&gt;:))&lt;br /&gt;&lt;br /&gt;More about this later.&lt;br /&gt;&lt;br /&gt;By the way...&lt;br /&gt;&lt;br /&gt;I made some tests using Piraniac's script (toon shader). It doesn't have a real "outliner" you can play with the windth of one of the shade "islands".&lt;br /&gt;&lt;br /&gt;Iam also using Monster's real time shadow script inside this tests.&lt;br /&gt;&lt;a href="http://blenderartists.org/forum/showthread.php?p=855233&amp;posted=1#post855233"&gt;&lt;br /&gt;http://blenderartists.org/forum/showthread.php?p=855233&amp;amp;posted=1#post855233&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;One of my results:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_Sbo1I6IVoKU/RpqgqT3sDPI/AAAAAAAAAAU/bxo1JPhkh7c/s1600-h/monster%26piraniac.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_Sbo1I6IVoKU/RpqgqT3sDPI/AAAAAAAAAAU/bxo1JPhkh7c/s320/monster%26piraniac.jpg" alt="" id="BLOGGER_PHOTO_ID_5087555377817193714" border="0" /&gt;&lt;/a&gt;As you can see i need to rethink the droid texture to use piraniacs script.&lt;br /&gt;&lt;br /&gt;Maybe i should use this tecnic &lt;a href="http://otothecleaner.free.fr/tutorials/VertexColours/ColourPower1/vertexcolours1.html"&gt;http://otothecleaner.free.fr/tutorials/VertexColours/ColourPower1/vertexcolours1.html&lt;/a&gt; and per pixel lighting, and just a blank texture...&lt;br /&gt;&lt;br /&gt;By the way 2:&lt;br /&gt;&lt;br /&gt;All this awesome ragdoll stuff out of this game OH MY!  OH  MY!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4998525622941034191-8340723736967258731?l=mechdroid.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mechdroid.blogspot.com/feeds/8340723736967258731/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4998525622941034191&amp;postID=8340723736967258731&amp;isPopup=true' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4998525622941034191/posts/default/8340723736967258731'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4998525622941034191/posts/default/8340723736967258731'/><link rel='alternate' type='text/html' href='http://mechdroid.blogspot.com/2007/07/where-to-go-now.html' title='where to go now?'/><author><name>Francisco Ortiz</name><uri>http://www.blogger.com/profile/13589602047669134674</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Sbo1I6IVoKU/TQoqAQU_eLI/AAAAAAAACo4/9YEl8Z_JR_A/S220/ChicoBoxAlpha.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Sbo1I6IVoKU/RpqgqT3sDPI/AAAAAAAAAAU/bxo1JPhkh7c/s72-c/monster%26piraniac.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4998525622941034191.post-7201812727523166128</id><published>2007-06-23T19:32:00.000-07:00</published><updated>2007-06-25T12:13:09.443-07:00</updated><title type='text'>toon shading</title><content type='html'>Inside Blenderartists forum you can find a nice toon shader by Piraniac:&lt;br /&gt;(&lt;a href="http://blenderartists.org/forum/showthread.php?t=97601"&gt;http://blenderartists.org/forum/showthread.php?t=97601&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;This is a very well done project in my opinion. Piraniac took the time to setup properties very well.... Its is very easy to control the outline in realtime if you want using GLSL.&lt;br /&gt;Thanks to Piraniac.&lt;br /&gt;&lt;br /&gt;The new version of his script has support for one texture channel...&lt;br /&gt;&lt;br /&gt;Nowadays i was thinking... Is it right to combine black outlines and bump mapping in realtime?&lt;br /&gt;Maybe it doesn't make sense...&lt;br /&gt;&lt;br /&gt;To me this combinations are somehow graphically oposed:&lt;br /&gt;Per pixel + texture + black outline X Bump mapping.&lt;br /&gt;I will try to implement this shader for Mechdroid later. I need to fix my linux partition first.&lt;br /&gt;&lt;br /&gt;Also...&lt;br /&gt;&lt;br /&gt;i need to invite OTO (&lt;a href="http://otothecleaner.free.fr/tutorials/tutorials.html"&gt;http://otothecleaner.free.fr/tutorials/tutorials.html&lt;/a&gt;) to make a new texture skin for the robot. If Oto accepts this task i should combine this new “skin” with a pixel art stuff for the cratter. Iam worried about people without Open GL 2.0 support.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4998525622941034191-7201812727523166128?l=mechdroid.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://mechdroid.blogspot.com/feeds/7201812727523166128/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4998525622941034191&amp;postID=7201812727523166128&amp;isPopup=true' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4998525622941034191/posts/default/7201812727523166128'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4998525622941034191/posts/default/7201812727523166128'/><link rel='alternate' type='text/html' href='http://mechdroid.blogspot.com/2007/06/toon-shading.html' title='toon shading'/><author><name>Francisco Ortiz</name><uri>http://www.blogger.com/profile/13589602047669134674</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://1.bp.blogspot.com/_Sbo1I6IVoKU/TQoqAQU_eLI/AAAAAAAACo4/9YEl8Z_JR_A/S220/ChicoBoxAlpha.png'/></author><thr:total>3</thr:total></entry></feed>
